![]() ![]() In Civ6, there are basically only the following units: Anti-city Siege (Catapult / Bombard / Artillery), Warriors (Warrior, Swordmen, Musketeer, Riflemen, Mech. Tanks are just reskinned Knights, who were reskinned Chariots. Riflemen are just reskinned Musketeers, who are reskinned Swordmen, who are just reskinned Warriors. Nothing feels different until you reach airplanes. Just not as good as Civ4 IMO.Ĭiv6's issues is the "flattening" of the entire tree. Civ6 comes in at 2nd place, pretty good music and Sean Bean is pretty decent too. ![]() but lets be frank: the game was better with kill-stacks.īetween Lenard Nemoy as the narrator and the incredible music, I'd think 4 was the best production value of the entire series however. It was non-intuitive, and players complained grossly about kill-stacks. There was much richer play of combat in Civ3 and Civ2. There were a few units that could attack a whole stack, but ~20 musketeers in the midgame was practically impossible to defend against aside from having your own stack of ~20 musketeers.Ĭiv3 and Civ2 had the right idea: Kill-stack the entire stack if you group your units together like that. Civ4 was highly flawed IMO, because the tactics revolved around setting up giant "death stacks". ![]()
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